The Elder Scrolls V: Skyrim patch details released

Nov 29, 2011 No Comments by

Over at the Bethesda blog details have finally emerged about the upcoming patch for The Elder Scrolls V: Skyrim.

Bethesda Vice-President, Pete Hines, recently tweeted that a patch for The Elder Scrolls V: Skyrim is on it’s way, and will arrive on all platforms the week after Thanksgiving.

In response to a fan asking when the patch would be launched, Hines tweeted that it “Should be first half of next week for all three updates.”

“After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience”, said Bethesda, adding that the patch should be rolling out across all platforms on November 30th.

UPDATE 1.2 NOTES

  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armour
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)

No specifics about what issues the patch will fix has yet been revealed, but we’ll keep you posted.

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