Metal Gear Solid: Snake Eater 3D breaks cover

Jan 11, 2012 No Comments by

Metal Gear Solid: Snake Eater 3D for Nintendo 3DS will be released March 8, Konami has announced.

The new game springs to life in 3D, with the jungle’s dense foliage and craggy outcrops acting as truly immersive cover as the player works their way through the lush setting.

The game also takes full advantage of the split-screen format, enabling easier access to Snake’s inventory, which is now located below the main action. The game also supports gyro synchronisation, for special actions like balancing on narrow ledges that will draw players further into the world of MGS.

Similarly, targeting enemies is now made simpler with the addition of Circle Pad Pro-compatibility, with the second Circle Pad allowing users to target distant foes with ease.

Concealing one’s self and sneaking up on guards is central to Metal Gear solid: Snake Eater 3D, but the 3D elements make key boss battles and exploration all the more incredible. The Nintendo 3DS title utilises a first-person view in which the foliage can be seen brushing past as Snake moves through it, and the many creatures that inhabit the locale will attack if Snake disturbs them. However, these can also be killed and stored as rations, hence the name… Snake Eater.

Konami revealed that Metal Gear solid: Snake Eater 3D will be released for Nintendo 3DS on March 8th. The North American release date will be February 21.

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