Quantic Dream unveils ‘Kara’ tech demo

Quantic Dream boss David Cage has unveiled a stunning five-minute prototype video showcasing a brand new 3D engine, running on PlayStation 3.
Kara was shot with a new engine developed by Quantic Dream, and Cage says the studio’s objective with the new engine is to clone living actors, handle significant volumes of motion capture assets, and deliver high quality at the lowest cost.
The demo was a video captured directly off a PlayStation 3 running in real-time. “It’s not CG, it’s not pre-rendered, it’s really the game,” says Cage.
Kara shows 50% of the features in the new PlayStation 3 engine. The film was shot a year ago with version 1 of the engine. Quantic Dream is now on version 3 of the unnamed engine.

French developer Quantic Dream works with proprietary technology to create its own game engines. Cage originally unveiled the tech that would go on to make Heavy Rain in 2006, in a demo titled The Casting.
Check out the impressive tech demo below.
Quantic Dream has not announced an actual game for this amazing technology, but did confirm that they are looking at another PS3-exclusive title.


















[...] Gamefreaks [...]
[...] developer Quantic Dream has unveiled a brand-new 3D engine, running on a PlayStation 3. The as-yet-unnamed engine was designed as a cost-effective way to [...]
[...] [and] it’s not pre-rendered. It’s really the game,” says Quantic Dream boss, David Cage, as reported by [...]
[...] GameFreaks [...]
[...] Esto se hace ya desde hace mucho tiempo por ejemplo en los simuladores deportivos (habréis visto rodajes con conocidas estrellas del deporte vestidas con trajes con múltiples sensores), pero lo que aseguran desde Quantic Dream es que la potencia y complejidad de su nuevo motor es capaz de (como en este caso de Kara) originar el vídeo en tiempo real en una PlayStation3, es decir, que no fue pre-renderizado como se suele hacer tradicionalmente. Ya estoy impaciente por ver el juego que dicen están ya pensando desarrollar en exclusiva para PS3. ? [Gamefreaks] [...]
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[...] out real-world action onto a digital stage. What Kara means is the move toward this technology costing less and being more available to common [...]