Ratchet and Clank Q-Force (also known as ‘Full Frontal Assault’) is a brilliant mixture of tower defense and action, set in the Ratchet and Clank Universe. The game has been released to celebrate the 10th anniversary of Insomniacs Ratchet and Clank series. Q-Force lacks punch in the story but still manages to throw in Insomniacs trademark humour in all the cut scenes, as well as a couple of unexpected surprises and clips. The game rather disappointingly only has 5 ‘levels’ or more accurately environments to play in which feels like a bit of a copout compared to the effort that normally goes into the R&C games however Q-Force has a rather low price tag to go along with it so it doesn’t feel like such a rip off.
The games graphics lack some of the polish we have seen in other games yet retain the fine textures and vivid colour. Gameplay is very similar except for the tower defense concept, there are also a couple of new enemies thrown in to boot. Insomniacs’ incorporation of the tower defense concept works well and the play fits in perfectly with the setting. You can form a strategy based on the many different offensive and defensive options available as how to best defend your base.
The game is based on team-play where the objective of the each level is to break through enemy lines and turn the planetary defense system back online so there are no more reinforcements for the other team. At the same time you have to protect your generators which keep your base running. If the generators are destroyed by attacking enemies, you in turn will lose the game. There are various ‘nodes’ in which you can place your Turrets and Mines; each one only allows for a certain weapon type, so you can’t place a mine on a turret slot or vice versa.
One of the best parts of Q-Force is the co-op and multiplayer gameplay (but only for two players). Each game includes 3 different stages. In Stage 1: Recon, in this stage you go around the map capturing as many nodes as you can and defending them until the timer runs out. Nodes slowly earn you bolts which are crucial to multiplayer, so it is best to get more than your enemy. In this stage it would also be smart to buy turrets, mines and walls so the other team can’t walk straight into your base. Once you are in the second Stage you cannot capture any more Nodes.
Stage 2: Squad, in this stage you purchase troops that will assault your enemies base, different troops will do different things, for example, some units are specialized in demolition while others focus on killing other units. Once you have purchased all your troops you can think about buying upgrades for you or your base. These upgrades can enhance your health, some can improve the damage resistance of your generators which allows some relief for your enemy will have trouble destroying them and you can focus on taking out their generators.
Stage 3: Assault; in this part, like you may have guessed, you will deploy your squads and either lead them yourself into a destructive frenzy or stay and ensure the safety of your base. The first assault phase is not usually the last and you will most likely go through the three stages a couple of times, each force getting even more devastating until one team falls to the superior. You can also purchase upgrades for your units, making them warriors of destruction.
As an overall package Insomniac did a great job on Q-Force and I hope they stick with the tower defense aspect for another couple of games, perhaps even offering a larger multiplayer option. The game might not pack the same mighty punch as its predecessors but is fantastic value for money (around $35) and well worth picking up. 
Platform: PlayStation 3
Publisher: Sony Computer Entertainment
Developer: Insomniac Games