CD Projekt RED has flaunted an eye-catching new screenshot to show off their cutting edge game engine, REDengine 3.
The game engine has been created specifically for huge open-worlds RPGs, offering improved tools for spanning truly nonlinear stories based on real player choices and consequences.
“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story”, said Adam Badowski, head of CD Projekt RED studio.”
The REDengine 3 is the third iteration of CD Projekt RED’s in-house technology. The original was used for the first time in The Witcher 2 for PC and more recently, REDengine 2 was used to develop The Witcher 2 for the Xbox 360.
CD Projekt RED’s upcoming sci-fi RPG Cyberpunk 2077 will demonstrating that REDengine 3 to create immense universes filled with exciting, nonlinear adventures.
“When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of”, added Badowski.
“The engine is a next-gen ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games”, says CD Projekt RED.