Review | The Lord of the Rings: War in the North

Dec 20, 2011 No Comments by

Dull characters on a dull quest to stop something bad from happening by killing thousands of orcs. This game might get by on name recognition, but the gameplay will quickly wear out its welcome.

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Review | Kinect Disneyland Adventures

Dec 09, 2011 3 Comments by

Finally, an excuse not to go to Disneyland. This game provides a near perfect representation of the iconic theme park, complete with the full cast of legendary characters. Surprisingly fun with the family around.

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Review | Halo: Combat Evolved Anniversary

Nov 30, 2011 No Comments by

In the end, not much more than a coat of high gloss paint and some fancy bells and whistles on a 10 year old videogame. That game just so happens to be pretty damn great already.

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Review | Ace Combat: Assault Horizon

Nov 07, 2011 No Comments by

There are a lot of explosions in here. So if you like explosions and cinematic jet combat, you can do worse than this game. Dogfights and assault runs through innocent towns will get the blood moving.

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Review | Batman: Arkham City

Oct 21, 2011 1 Comment by

The best superhero game gets even better, with an entire city to explore and a whole new excuse to be Batman. A complete joy overload for comic fans and a damn good game for everyone.

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Review | The Gunstringer

Oct 11, 2011 Comments Off by

For a game about pretending to be holding a puppet which is pretending to kill a bunch of bad guys while a pretend audience pretends to watch, this game is really fun. Bring out your finger guns, ladies and gents.

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Review | Rise of Nightmares

Oct 05, 2011 Comments Off by

B-movie style horror kicks Kinect games out of their protective, light-hearted shell of rhythm titles and rail shooters, and into a creepy castle full of zombies. Punching evil in the face has never been so realistic.

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Feature | Assassin’s Creed: Revelations Beta Impressions

Sep 27, 2011 Comments Off by

Does Assassin’s Creed: Revelations push the multiplayer formula in new directions or does it remain largely the same?

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