Review | Tron Evolution
Tron Evolution is a disappointing example of how not to pay homage to a legendary name in the film and gaming world and another example of how not to make a property related tie-in.
Tron Evolution is a disappointing example of how not to pay homage to a legendary name in the film and gaming world and another example of how not to make a property related tie-in.
Homefront was sliding below the radar during most stages of its development, but that all changed with the release of a spectacular cinematic trailer that gave the background to the main storyline and promised a rare game of intense firefights in eerily familiar locales.
Rare is still one of the most prestigious and respected game developers in the world. So who better to work with the Kinect game and, as expected, produce the best first-party launch title by miles?
The first thing you have to know before you pop Kinectimals into your Xbox 360 and load up the Kinect sensor is that, if you’re reading this, you’re probably not the intended market for the game.
If you could remove the controls from Kinect Joy Ride and make it a straight arcade racer it might have been a reasonably good purchase. But add the worst control scheme so far on Kinect and you get a throwaway launch title that would have gone better if they’d kept it on Xbox Live.
Kinect is bundled with Kinect Adventures, an, erm, Adventure game that showcases some of the good and not so good parts to the Kinect controller.
It’s finally here. Kinect. The peripheral formally known as Natal has a shopping list of promises to live up to and a whole world of potential possibilities ahead.
On the outside looking in DJ Hero 2 looks ludicrous. A small plastic approximation of a turntable trying to replicate the ethereal experience of live dance music. It shouldn’t work, it really shouldn’t. But it does, oh yes, one thing is for sure, it totally works.